#include "Input.h"

Input::Input()
{

}
Input::~Input()
{

}

void Input::Initialize()
{
	int i;
	for(i = 0; i <256; i++)
		m_keys[i] = false;

	return;
}

void Input::KeyDown(unsigned int input)
{
	m_keys[input] = true;
}
void Input::KeyUp(unsigned int input)
{
	m_keys[input] = false;
}
bool Input::IsKeyDown(unsigned int input)
{
	return m_keys[input];
}